Peter Molyneux has helped created some of the biggest gaming names out there, Fable being the one most of the younger generation of gamers will recognize instantly. But for those of us who’ve been playing games for awhile, titles such as Magic Carpet and Dungeon Keeper (and of course Populous) are likely more fondly remembered.
Just recently, Mr. Molyneux created quite a stir when he quit Microsoft, sparking a plethora of speculation as to why he’d done so. In a recent long and frankly very candid interview with Eurogamer, he spoke as to his recent decisions.
A tidbit of the interview:
The first question has to be, why?
Peter Molyneux: Well, it’s not an easy answer. It’s a slightly complicated answer. Here I was at Microsoft and Lionhead, and it was very secure and comfortable. There was the Fable franchise, which is a great franchise. There were some wonderful people to work with. And Microsoft’s a wonderful company. I was very comfortable.
Then, about 18 months ago, this sequence of strange things started happening. I started getting all these lifetime achievement awards and BAFTA fellowships, and gosh, who knows what else? I almost lined them up on the shelf, looked at them, and thought to myself, well, are these awards really for things I’ve done in the past? Do they represent the best I’m ever going to do? Or do they represent a challenge to what I am going to do?
For more, please head on over to Eurogamer!