Next generation consoles and resolution seem to always be in the news (well that, and frame rate), and so with the recent announcement of new Alien: Isolation game, the question was asked what resolution was the title running in.
The official twitter account responded, and said: “Right now, we’re definitely aiming for native 1080p”.
The word “aiming” is an important one, and this isn’t the developer (Creative Assembly) promising that the title will indeed run internally at the resolution of 1080P. This is Creative Assembly saying that they will do their best to make certain that the title runs at 1080P. But of course, depending upon frame rate, the title could see a lower resolution of say 900P or 720P.
This isn’t the fault of the developers, and despite that many gamers want to see titles running at 1080P, the bottom line is that the extra pixels from 900P to 1080P are extremely expensive when it comes to rendering time. This means that the higher resolution can often come at the expense of higher quality effects, and therefore the developer must compromise to achieve the best balance between frame rate, visual quality and resolution. Who wants to play a game that’s running at 1080P but at only 15FPS?
The title will be released on the PC, Xbox 360, Xbox One, Playstation 3 and Playstation 4 at some point during Q4 2014.