Ubisoft have released a rather extensive patch for the PC version of Far Cry 3, which fixes several singleplayer and multiplayer issues.
Here’s the full patch notes:
GENERAL FIXES FOR THE PATCH
Fixed several issues with customizing controls.
Improved stability on multiplayer maps.
Fixed the crash when the player was planting explosives.
Fixed several crashes.
Fixed bug where user was unable to jump on certain surfaces.
Fixed bug where players could become invisible.
Fixed bug with 3D weapon images in the Decoding menu.
Fixed bug where weapons could disappear after completing objectives in Co-op.
Fixed bug where users could get stuck in Loadout screen in Co-op.
Removed “Reloading” shout after user shoots the bow.
Parties will no longer be allowed to numerically unbalance games.
Improved and fixed several issues with host migration.
Connection degradation will now properly trigger a host migration.
Fixed several bugs with the Loadout menu.
Fixed bug that could display a profile restriction message when trying to join a lobby.
Fixed bug where users could get stuck in 3rd person in Custom games.
Fixed bug with Flamethrower not doing any damage in certain circumstances.
Fixed bug where “Player is on the way” tag could stick to downed players.
Fixed bug where clients could remain on black screen if host left the game.
Fixed bug where Fire Arrows did not do fire damage.
Fixed bug where Long Distance Kill was not awarded.
Fixed bug where Tag Assist was not awarded.
Fixed bug where Killcam wasn’t shown in certain circumstances.
Fixed bug where Survival Instinct was not cancelled properly.
Fixed bug where Psych gas could get dropped in the wrong place.
Fixed bug where Psych gas could affect players outside of the deployment area.
Fixed bug where users could get stuck when killed by Poison gas.
Fixed bug where other player’s footstep sound sometimes did not play behind you.
Fixed bug where sound could get muffled when being revived.
Fixed bug where user could get de-synced if killed in mid-air.
Added information for Player Map playlists.
Improved available space for Player map names in lobby.
Fixed bug where User made maps weren’t downloaded properly in the lobby.
Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps.
Fixed the accessing bug for the camera and throwing rocks.
Users that have missed the Relic located in Dr. Earnhardt’s cave will have the relic recover.
Fixed the bug with the weapon models staying on screen / stuck on the character’s arm.
The leaderboard is now updating correctly even if the user is disconnecting/reconnecting the ethernet cable.
The objective is now properly updated after Jason burns the weed fields.
New options to hide the HUD are now available in the option menu.
Added support for downloadable content.
Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
Fixed the issue when Sam was no longer in the jeep’s turret, after placing two bomb and being kill several times in the ‘Black Gold’ mission.
Sam is no longer getting stuck when the user destroy an enemy car.