As we’ve said several times since Nvidia’s Turing conference a few days ago, one of the most confusing things about the event was the absence of performance results for the RTX 20 series against the older brothers. For example, how did the RTX 2080 fair up against the GTX 2080?
Well Nvidia have finally released the information, and honestly the results are pretty impressive. The RTX TU104 core found in the GeForce RTX 2080 goes up directly against the GP104 core in the GTX 1080, and what we have here is the newer generation making a rather convincing win.
The benchmarks show a plethora of games (ones Nvidia clearly show the good side of the architecture) and these include Far Cry 5, Battlefield 1, CoD WW2, Hitman, Resident Evil 7, Mass Effect Andromeda and Final Fantasy 15. But while the list of games is nice and all, the impressive thing is the performance – the RTX 2080 at worst manages what we can presume is an average of 60FPS at 4K. Other games such as Far Cry 5, the RTX 2080 reaches over 70 FPS – and the results are impressive.
Nvidia have also provided another graph too, with the grey bar representing the GeForce GTX 1080, the two green bars the RTX 2080. The lighter one with DLSS running. Let’s start things out with the non DLSS stuff first.
To begin with, the results are between 30 – 50 percent better with Turing compared to Pascal – at least with these GPUs. We’re left with a situation where the RTX 2080 is about on par (slightly slower in some games) than the Titan V, and convincingly beats the GTX 1080 Ti in most titles. Of course, there are questions which are left – are these performance graphs the average, the minimums, or the highs results? We’re also unsure of the game settings used here, and also what areas of the game are besting tested. Like is FF15 using the benchmark, or a manual run and if so – which area?
With DLSS being used, performance gains are more pronounced, with the results hitting 2x over the previous generation. DLSS uses tensor cores to use deep learning super sampling, and the results as shown Monday by Nvidia were damn impressive. Some games – such as FF15 and Shadow of the Tomb Raider are going to receive post patch support to implement these features.
The problem is simple – the GTX 1080 Ti is still cheaper than the RTX 2080, and with the massive price jump of the RTX 2080 Ti, a lot of users will be forced to choose with a 10-ish percent performance jump (things could change as drivers improve) from a GTX 1080 Ti to a RTX 2080, or cough up a lot of cash and grab the 1K USD RTX 2080 Ti. I suspect a lot of gamer’s will likely see how the cards (no pun intended) fall here.
These results by Nvidia do seem to be backed up by others though – with claims that the RTX 2080 Ti is capable of over 100FPS at 4K.