Playstation 4’s Sharing Functionality Controllable By Developers
CrimsonRayne 6th May 2013 0 CommentsThe much touted Share Button on Sony’s Playstation 4 can be disabled on specific games, or certain sections of games. This news comes from Sony’s Sony Worldwide Studios president Shuhei Yoshida, who was speaking to 4Gamer.net during an interview.
He was originally inspired by the idea of the sharing function from the notoriously difficult Dark Souls, but what footage that can be captured in game is left down to the games developers.
“There will be parts of a game that the maker does not want people to be able to see. “For example, on Vita, developers can in certain scenes disable the feature that lets users take a screenshot, and [the Share function] will have a similar mechanism.
“The creator may not want to make video of the final boss sharable, for instance.”
The playstation 3 was also mentioned during the interview, and more specifically how even Sony’s own internal studios found the system difficult to program on. I’ve discussed much of this previously in videos and articles on RGT, but the PS3 is a very powerful system. But had a number of hoops that one must jump through to fully make the most of the system, the most glaring amount those remain the Playstation 3’s Cell processor.
“It’s difficult to believe that games like The Last Of Us and Beyond: Two Souls are running on exactly the same hardware as those early games. Those developers have studied hard to make a great PS3 game. But it’s taken a long time (for developers) to reach this point.”
I think it’s wonderful Sony admit the PS3 had these issues, obviously they couldn’t admit them earlier during the systems life (despite whispers from developers). They obviously want to work hard to rectify this for the Playstation 4, likely to cut down on the cost of games development too, which is becoming increasingly expensive.
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