If you’ve played Skyrim on the PC, you know one of the best parts of the game are the community driven mods. Sure, there are hundreds of different mods, offering everything from different spells, quests, player housing, fixes and even entire new lands to explore, but now a recent mod update by ENB Forum user Sheson is looking to change that with what he calls the Skyrim Memory Patch.
Sheson has been hard at work figuring out how the game calculates and allocates memory blocks, and has finally managed to push higher than the default of 256MB. This means that we could have potential for incredibly impressive mods of the game, which have until now been limited on the memory front, sometimes causing the game to crash out. Imagine massive on screen battles of 300+ NPC characters. Imagine the prospect of rushing in the midst of all that chaos, weapons drawn and living out your Lord of the Rings fantasies. Well, now with this mod, the Skyrim Memory Patch, it’s likely only a matter of time. You’ll also be able to enjoy huge draw distances in Skyrim, less crashes, more characters on screen and so much more.
Sheson said: “When tesv.exe is started it allocates two 256MB blocks of memory. When the first block gets full, the engine will allocate more blocks. This can cause the known troubles. Thankfully, by telling the engine to request a bigger block from the start it magically makes use of it without any further ado. This isn’t the case with the second block. Thankfully again, the second block does not fill up as quickly and once it is full the engine does not trip over itself when allocating more blocks.”
To clarify, he has stated that it’s better to push the first memory block to 512MB and to leave the second memory block alone. Although it’s possible to push both of them to 768MB, because this Skyrim mod is so new, it could cause huge stability issues with the title and therefore its use at such levels isn’t recommended.
Sheson states that one of the key parts of his Skyrim Memory Patch changing the games ‘ugrid’ value. Although by default it is set to an extremely low number, and users have been able to tweak and raise it for a long time now, Sheson’s mod goes way beyond this,
For the instructions on what to do with this, check here