Sony’s Playstation 4 upgrade will offer a significant performance boost over the vanilla console if these latest rumors are to be believed. The Playstation 4K (or PS4.5) will feature a GPU which provides twice the performance of the original model, a pretty damn impressive upgrade. OsirisBlack is a verified NeoGaf poster, and decided to.
Read More →Microsoft might well be working on a cost reduced Xbox One console, if recent rumors and evidence is accurate. This isn’t anything new in the console industry, where as technology evolves, the systems become cheaper to produce, and processors can be shrunk in size. Currently, the Xbox One’s APU is built using the tried.
Read More →When it comes to Sony’s strategies for console optimization, ICE Team are the ones usually in the lime light. But in reality, there are other teams also responsible for producing the tools, strategies and optimizations to improve the systems performance over the long haul. ICE Team typically work on API related ‘stuff’, including GPU.
Read More →The subject of both the Playstation 4 and Xbox One’s CPU’s has taken a slight backseat compared to chatter regarding their GPU and memory performance. There are likely a few reasons for this, the first is the GPU and memory configurations between the two next generation consoles is a great deal different than their.
Read More →There’s a good chance you’ve heard a lot about the insides of the Xbox One, but there’s much that’s still unclear regarding the CPU, eSRAM and its API. Microsoft have combined forces with AMD (who’re responsible for creating much of the chips residing inside the machine) to hold an event which explains much of.
Read More →Despite our best attempts to make our tech analysis and post-mortems as in-depth and easy to understand as possible, not everyone is aware of some of the basic terms and phrases that we throw about frequently. In this very article we’ll be going over the basics of the more common phrases you’ll likely hear.
Read More →In this second part of our post-mortem, we’ll take a look at how Sucker Punch Productions handles the GPGPU structure of the PS4, more detailed breakdowns of the games double buffering system and we get some confirmation on the memory access speeds of the CPU. It’s been awhile since the first part of the Infamous: Second Son.
Read More →Part 2 A new light has been shined on the Playstation 4’s architecture thanks to Naughty Dog during their lecture at SINFO. This lecture is pretty damn technical, and several viewers / readers requested that I do a technical breakdown of this. So here I sit, a pack of lockets, hot drinks and a.
Read More →There has been much in the news regarding the optimizations Microsoft have pushed on the Xbox One regarding either drivers, SDK or the OS. But it’s important to remember that Microsoft aren’t the only ones working on their hardware. Sony too are busy optimizing and improving their tools. Sony’s “ICE Team” are a talented.
Read More →The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys wanting the more powerful machine. Its not happening. Who cares. There are xbox fans who.
Read More →The Playstation 4’s CPU still remains somewhat of a mystery compared to the rest of the system. Sony are yet to provide info regarding the AMD Jaguar’s clock speed, although we do know a lot more about the processor. The CPU is rumored to run at between 1.6 to 1.8GHZ but has yet to be.
Read More →The Playstation 4’s CPU frequency is still unknown, despite lots of speculation. Sony have remained tight lipped concerning the machines clock speed, with ‘guesses’ ranging from between 1,6GHZ to 2GHZ. Just a few days ago, I ran with a piece of news discussing the performance of texturing using the “Substance Engine”. Allegorithmic’s middleware engine.
Read More →Now the Xbox One has seen a release in 13 territories around the world. Now people have torn the thing open, and explored just what makes the black box tick. While we have a reasonable idea exactly how the system ticks, there are still a few mysteries (mostly with the GPU’s compute) which we don’t.
Read More →Microsoft’s Xbox One has hit the wild, and of course we knew we’d start to uncover some of the more “hidden” components inside Microsoft’s system as people started to tear it apart. Inside the console, located on the main board is 8GB of flash memory- the model number is SK Hynix H26M42003GMR 8 GB eMMC.
Read More →The Playstation 4”s AMD Jaguar CPU clock speed has yet to be officially confirmed by Sony, but there is recent evidence and rumors to suggest that the CPU is running at 1.8GHZ. Previously, based on comments from various developers and speculation we’d guessed the PS4’s CPU was running at 1.6GHZ. Remember that the AMD.
Read More →