Microsoft’s UWP is come under a lot of heat for the forced usage of Vsync which effectively destroys both FreeSync and G-Sync from AMD and Nvidia respectively. Microsoft have thankfully taken the feedback onboard and during their GDC 2016 session titled DirectX 12 Advancements, claimed two additional API flags will fix this glaring flaw..
Read More →After years of a console focus, Microsoft are taking PC gaming seriously once again; from new software and initiatives such as DirectX 12, Windows 10, Universal Windows Platform to bringing former Xbox One exclusives such as Quantum Break and Gears of War onto the PC. But there’s a growing concern among both developers and gamer’s that.
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