The Nvidia GeForce RTX 3080 Ti is finally here, and this new entry into Nvidia’s Ampere lineup cranks up the expected performance dials, but the questions are – how well does it perform, what are the final specs and is did Nvidia limit the mining performance on the FE cards? Well, that’s just what.
Read More →After the lacklustre hardware sales of the Wii U, Nintendo’s Switch has marked an incredible turnaround for the company and the system has been incredibly popular, bolstered by an impressive library of exclusive titles and ports, despite the fairly meagre system specifications of the underlying hardware. The Nintendo Switch is based on a Maxwell-based.
Read More →Nintendo’s Switch console has been a runaway success for the company, but even when the system launched it wasn’t a graphical powerhouse, despite punching well above its weight-class with titles such as Doom. Rumors for an upgraded Switch Pro have circulated for some time, and now we have further details that this upgraded console.
Read More →Next-generation consoles bring with them a myriad of improvements, an assortment of raw spec upgrades (such as more GPU grunt, additional RAM and such things), but new hardware features and optimization is just as important. The Xbox Series X and Xbox Series S both support several new features on their GPUs thanks to using.
Read More →The first generation Ryzen is still a pretty impressive chip, but if you’re running a Ryzen 7 1700X, should you upgrade to a Zen 2 based CPU? As the title of this article probably hints, I’ve done the testing and the answers we’re left with are pretty intriguing. This follows on from my Zen.
Read More →The initial launch period for graphics cards is always exciting, as new architectures bring with them new features and the flagship halo products which offer bleeding-edge experiences to gamers… assuming they have the budget to afford those products. The GeForce RTX 3060 Ti then is, in my opinion, Nvidia’s best Ampere graphics card to.
Read More →Sony’s Playstation 5, much like the Xbox Series of consoles from Microsoft, is an interesting beast, because the paradigms of performance aren’t just raw CPU and GPU performance now, or the increase in RAM, as has been typical from the last several generations of consoles, but instead there are a number of other fundamental.
Read More →The architecture synonymous with PC gaming for decades now has been X86, and the processors from both Intel and AMD which uses X86 has gone under a tremendous number of changes over those years, 64-bit support, increases in core counts and clock frequency, SMT, huge IPC increases; but ultimately, buried inside the architecture is.
Read More →If I mentioned the term “Machine Learning”, there’s a good chance you start talking about how a Neural Network will become self-aware and deep humanity a threat in judgement day, but the reality is that AI is an extremely broad term and in gaming, it’s way more important than its ever been before. PC.
Read More →Here’s just a quick article for those who to see AMD’s RDNA 2 based RX 6900XT graphics card in the flesh. These photos were sent to us awhile ago, but I was asked to hold off posting them until just today. The first photo is the render of the Radeon RX 6700 graphics solution.
Read More →In the first part of our analysis of the Xbox Series X hot chips conference, we deep-dived into the CPU and the GPU of the console, as well as some of the functionality such as hardware-based ray tracing. But, there was a lot of ‘stuff’ Microsoft revealed of their next-generation console, and so in.
Read More →Chances are pretty good that if you’re in the market for a graphics card for under $300, you’ve been considering AMD’s Radeon RX 5600 XT graphics card. Priced about $100 cheaper than the RX 5700 (which it shares many of the same specs with), this leads us to the inevitable question of if you.
Read More →Halo Infinite has been confirmed by Microsoft to be delayed until 2021 because the game needs extra time in development, though to help soften the blow some Microsoft also released a blog post confirming that the Xbox Series X will launch in November of this year. Halo Infinite was on the receiving end of.
Read More →Nintendo’s Switch has been a runaway success for the company, and given Nintendo’s approach to crafting a unique hybrid system combined with a fantastic lineup of first-party and exclusive games, it’s unsurprisingly that the Nintendo Switch has enjoyed particularly strong sales. But, with the Playstation 5 and next-generation Xboxes posied for release later this.
Read More →The excitement surrounding the launch of DirectX 12 and Vulkan seems so very long ago, these modern creations designed to lower the overhead on the system, recruit more CPU cores into running game logic and bring new features to the table. DX12 was first announced in March 2014, and debuted just over a year later alongside.
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