When Microsoft first started talking about the Xbox One, one of their key selling points (particularly to the development community) was their dream to turn every Xbox One into a potential development kit. This would allow potential developers to port their code (or create code) specifically for the Xbox One; and for only a.
Read More →After receiving some criticism, Microsoft has loosened things up a little for developers unable to meet their ID@Xbox self-publishing release parity clause. In case you’re unaware, usually the ID@Xbox program will require indie developers who are looking at self publishing via the Xbox One to either release their game first on the X1, or.
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