Since the launch of Nvidia’s GeForce Pascal range of graphics cards, gamers have waited for the inevitable release of the GTX 1080 Ti, a card (like its predecessors) designed to offer gamers close to Titan levels of performance but at drastically reduced prices. Nvidia have a tradition of cutting the amount of VRAM in.
Read More →Telemetry is a bit of a dirty word within the confines of the technology space, and immediately conjures up mental images of a silhouetted figure stealing your personal secrets. But of course in reality, telemetry is used for a plethora of different things – and most notably amongst developers the ability to more readily.
Read More →A whole host of images of Nvidia’s new Pascal based GP107 card, the GeForce GTX 1050 Ti have leaked out onto the internet, further solidifies the positioning of the new card, specifications and the fact it actually exists. Okay – I admit it, much of the press, coverage and excitement of graphics cards and.
Read More →The specifications to the latest entry of Nvidia’s Pascal lineup have been leaked onto the internet, and the new GP107-A chip ticks all of the boxes you’d expect for the GeForce GTX 1050 Ti. Fortunately, along with the leaked specs (thanks to a GPUz screenshot) a few benchmarks for the new card have also appeared,.
Read More →News from Nvidia has grown quiet over the past couple of months, since the launch of the GeForce GTX 1060. But of course, behind the scenes the firm are doing anything but resting on their lead. The current high end GeForce lineup is particularly strong, with the GTX 1070, GTX 1080 and finally the.
Read More →The past year or two has marked a considerable shift in the graphics industry, one spurred on not just by faster hardware and ever demanding games, but by the evolution of two new graphics API’s: Microsoft’s DirectX 12 and Khronos Group’s Vulkan. Both API’s were created for a modern computing era, an era filled.
Read More →Looks like the most loaded of gaming enthusiasts aren’t going to be able to purchase a third graphics card any more, that’s if you want to upgrade to NVIDIA’s new GTX 1080 or 1070 graphics card’s that is. NVIDIA unveiled the new GTX 1080 and 1070 recently and a lot of questions have still seemed to.
Read More →Specifications and details of AMD’s Upcoming Polaris 11 and Polaris 10 based graphics cards have leaked onto the internet, and show that the upcoming Radeon GPU’s are not only going to be extremely powerful efficient, but quite the performance monsters to boot. As is par for the course as a product gets closer to.
Read More →As is typical when a product is getting closer to launch, it seems you can’t step two internet feet without tripping over fresh rumors concerning Nvidia’s Pascal range of graphics cards. Just a few hours ago we’d posted news that the GP104 cores will feature support for both GDDR5X and GDDR5 memory (and more.
Read More →Despite the GPU market being rather quiet during 2015, there was always the anticipation and excitement of both Nvidia’s Pascal lineup and AMD’s Polaris lineup. The latter of the two has certainly seen a lot more limelight when it comes to leaks, and earlier today we learned the number of Stream Processors in certain.
Read More →For some time, we’ve heard something is brewing at camp Nvidia; specifically that the company was gearing up for Computex in a big way. New reports suggest that Nvidia are indeed planning on launching their Pascal range of GPU’s, and replacing both the GTX 970 and GTX 980 cards. It’s been fairly well established.
Read More →Rise of the Tomb Raider for the PC is the first title to officially use Nvidia’s VXAO (Voxel Ambient Occlusion) technology thanks to a spiffy new title update (which also added the touted DirectX 12 mode too). VXAO is considered by Nvidia to be the next evolutionary step of HBAO+, offering even higher quality.
Read More →Views regarding Nvidia’s GameWorks have been one of the more polarizing in the industry; with gamer’s and developers either praising the middlewears features and functionality, or cursing the softwares blackbox nature. But in a rather surprising move, Nvidia has decided to make the first moves to make GameWorks opensource. The Nvidia GameWorks 3.1 software.
Read More →Nvidia’s CUDA (Compute Unified Device Platform) is one of the companies most prized IPs, allowing the easy creation of parallel workloads to be farmed out to the graphics card. Unfortunately for both developers and AMD, CUDA is also Vendor specific. There are certainly other solutions such as OpenCL, as its code will run on.
Read More →According to the latest rumors and reports, Nvidia’s Upcoming GeForce GTX 1080 will feature GDDR5X instead of High Bandwidth Memory (HBM2) and will appear on store shelves in late May, just days prior to Computex. Nvidia’s timing of GeForce GTX 1080 (also known as the 1800) means it will likely miss mass production of.
Read More →