If you’ve even a passing interest in technology or gaming it’s pretty much impossible to not stumble over someone hyping the release of Microsoft’s DirectX 12 on the PC. But things have been quieter on the Xbox One front, particularly after the cancellation of Fable Legends, the first title touted to use DX12 on.
Read More →For something that won’t be seeing the light of day until next year, DirectX 12 is in the news an awful lot. Whether it be on the PC or the Xbox One, a week doesn’t go by without the new API popping up on the radar. And for good reason, its release will certainly.
Read More →As we’ve established by now, Microsoft certainly aren’t the first to offer a low level API solution to PC developers, and likely won’t be the last (don’t be surprised when we hear the OpenGL low level announcement). DirectX 12 will almost certainly have the largest impact on PC games developers for a plethora of.
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