Whether a fan or not, most of you will have heard about the Elder scrolls games especially with the release of Skyrim, the fifth edition to the Elder scrolls series. Having sold (according to a recent press release) 20 million copies, it’s not surprising that many of us, myself included, are looking forward to the release of the Elder scrolls online. Boasting a plethora of voice acting talent, captivating trailers, an enticing story, and can I just mention the trailers again because if you haven’t seen the arrival trailer yet go see it because oh my god pretty.
However as good as this all sounds and looks it has me wondering how big is big, by which I mean how big is this game going to be.
There is a lot of hype around the game at the moment but this is no guarantee of success as there was a similar thing with star wars the old republic, DC universe, and final fantasy 14 pre reboot. All successful series with large fan bases though I don’t think any of them got quite the numbers they were expecting. Perhaps one of the biggest things working against the Elder scrolls online at the moment is the monthly subscription fee, most MMO’s nowadays have free to play upto a certain level or entirely free with pay to play add ons, so it could prove an obstacle to attracting MMO players.
Making an MMO seems the next logical step for the Elder scrolls because of the praise Skyrim received for the length of gameplay and how open world it seemed. You could decide to be a good citizen and help out a town or village, or simply rob them blind, kill their chickens and laugh as you sell off the last of your pilfered loot. You could find yourself spending hours trying to murder a giant with an imperial sword, and little to no armour because why not. But where do you go? How are they going to go forward after delivering a game that was equal parts quantity and quality and will they hit upon that balance again. Well we may have to wait until April to find out, until then I got to get myself to Solstheim, so many DLC’s so little time .