The Playstation 4 exclusive, The Order 1886 is one of the most anticipated titles of 2014. However, it has been confirmed that for the sake of visuals the title will run at 30FPS and not 60FPS.
Ru Weerasuriya from Ready at Dawn Studios recently conducted an interview with Play3 and confirmed the games target resolution and frame rate.
“Currently we do not aim [for] 60 frames per second. In a first person shooter that [surely] makes sense. Also fighting games are undoubtedly predestined for 60 frames. But for us, the cinematic experience is in the foreground [basically focus] – presented in full HD 1080p. In favor of spectacular effects and the highest resolution we restrict ourselves to a fluid 30 frames per second.”
There are some who’d take issues with this statement. The title does indeed run black borders at the top and bottom of the screen, which takes load off the GPU. Indeed, the game “window” is more along the lines 1920x1080P (you can see this yourself, just grab an image in photoshop, crop away the black bars and you’ll you’ll find it’s 1920×800. This means the game is running at a total resolution of 1536000 pixels rather than 2073600 (which is the number 1920×1080). The developers however point this out as for the cinematic experience.
The Playstation 4’s GPU sports more power than the Xbox One’s, but some titles will of course be forced into a lower resolution or frame rate, so that the GPU has more ‘time’ to render each individual frame.