The upcoming Tomb Raider Definitive Edition will not be making it’s way to PC, Eidos has confirmed.
Eidos officially confirmed this today, with a post on their forums’ FAQ;
“Tomb Raider Definitive Edition was designed and rebuilt from the ground up for next-generation consoles. At this time a PC update is not planned.”
Well, we already had the “definitive edition” on PC, surely? Yes and no. While the PC version was the only version to have AMD’s TressFX technology, and of course, vastly superior graphics, textures and physics, the PS4 and Xbox One versions will have some new things to bring to the table.
According to Crystal Dynamics, there will be several exclusive touch ups on the PS4 and Xbox One, including changes to Lara’s face, how she interacts with the game world, as well as improved physics.
The DE will be including all of the DLC released for the game, but the main selling point is the improved graphics (compared to the PS3 and Xbox 360 versions), as well as the inclusion of TressFX.
I doubt many PC owners are going to be bothered by this, or the lack of option to upgrade to the DE. While the touch ups to Lara and the physics are all well and good, it’s not very likely (at least, in my opinion) that the PS4 and Xbox One versions will beat the PC version in terms of graphics. Will they be equal to it? Yes, probably. But I am still curious how well TressFX is going to work, given how GPU heavy that was even on monster PCs.