Blizzard’s policy for not allowing regions to play against each other frustrated me, even back when I used to regularly play WoW. I fully understand lag, but still, many felt giving people the freedom to choose which servers (rather than the infamous work around, which still locked you to only one region per account) would’ve been great. Especially for those who worked at nights.
Diablo 3 (to the relief of many I’m sure) allows global play and Blizzard are now expanding this to be true to their highly popular Starcraft 2.
A recent developer update points to many of the features incoming.
Some of you may have read details about Diablo III Global Play, which will allow Diablo III players to create characters in different regions from their home region so they can play with friends in other parts of the world. We know this is something StarCraft II players have been asking for, and we’re working hard to make it available along with multilanguage support, at or around the release of Heart of the Swarm. We’ll have information as we get closer to Heart of the Swarm’s release.
We continue to read your passionate requests for clan support. We can confirm that we are building a clan/group system that will be released with Heart of the Swarm. We also intend to have our first version of unranked play so you will have the ability to match-make against like-skilled players without having to affect your ladder ranking while you practice off-race or experiment with a new build order.