Naughty Dog Developers Discuss Xbox One DirectX 12 & Playstation 4 API Optimization

For PC owners, DirectX 12’s release next year will solve a long running issue with PC gaming – lack of a low level GPU access via the API. Sure, right now we’ve got AMD’s awesome Mantle API, but there are…

AMD Releases Mantle API WhitePapers & Multiple Blog Posts Detail Mantle Technology

AMD have been busy with promotion of their Mantle API, which isn’t surprising given the time and money they’ve invested in it. Developers such as DICE have already jumped on the technology, and as AMD have pointed out currently they’re…

Xbox One Performance Boost with Kinect-less Systems?

Yesterday the internet got set ablaze as Microsoft announced to the world they were giving into customer demand and selling a version of the Xbox One without Kinect. However, there seems to be another side effect of this – without the…

DirectX 12 Low Level API – Analysis of What We Currently Know | Page 1

Microsoft’s GDC 2014 announcement of DirectX 12 came as little surprise to those in the tech industry, MS had boasted and teased about its released in advance after all. Rather, the surprise came with just how similarly it seemed to…

DirectX 12 & Mantle – AMD Comment on new API – Exclusive Interview

The news of Microsoft’s new API has spread around the internet rather quickly, and despite there still being a little confusion regarding the API it’s going to be great news for PC gamer’s. In theory, it should provide huge reductions…

Xbox One eSRAM “Not Complex, Just a Bottleneck”, Claims Developer

The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys…

Exclusive AMD Interview Part 2 – Mantle Performance, ROP & GPU, Steam Machines & More

A few days ago, I conducted the first part of my Interview with Robert Hallock, Technical Communications, Desktop Gaming & Graphics over at AMD. During this interview, we discussed topics such as GPU computing, the GCN (Graphic Core Next Architecture) and…

Mantle API For BattleField 4 Delayed A Month Confirm AMD (updated)

Update: AMD have commented on the reason for delay, and have said “The cause of the delay is due to EA’s recent decision to halt game development in favor of bug stomping.” While disappointing, at least they’re delaying for a good…

Playstation 4 Audio DSP Based On AMD’s PC TrueAudio Technology

The Playstation 4’s audio chip has remained somewhat of a mystery until recently, when during AMD APU2013 conference AMD revealed the PS4’s audio chip is based on their TrueAudio API and chip technology technology. Let’s explore exactly what AMD’s true…

Introducing AMD Mantle – Low Level API From AMD

AMD have had a busy few days, they have just announced their new range of GPU’s, including the R9 290x (which is a 5TFLOP monster), and have also let the world know about Mantle. AMD’s Mantle API is a newly…

Beyond The Power – What Next Generation Gives You

What Will PS4 and Xbox 720 Bring Other Than Faster Hardware We expect the next generation of consoles – The XBox 720 and Playstation 4 to be substantially better spec wise than the previous generation. It’s not an unfair expectation,…