Recently, I did an article and video graphics analysis comparing the Playstation 4 and PC versions of AC4. During both the article and video I spouted on about an upcoming patch for AC4 which would enable Nvidia’s Hardware Physx for…

Recently, I did an article and video graphics analysis comparing the Playstation 4 and PC versions of AC4. During both the article and video I spouted on about an upcoming patch for AC4 which would enable Nvidia’s Hardware Physx for…
AMD’s new Mantle API will likely be familiar to many of you by now, and it’s looking to be an impressive piece of technology. I’ve already wrote a large piece on AMD’s Mantle (click for article) but now we’re learning…
Beyond Oasis (Story of Thor for the EU and Japan) – Why I think It’s So Good Released in 1994 by Sega (Although Developed by Ancient) Beyond Oasis was a shining example of a 16-bit RPG for the Genesis The game…