NVIDIA GTX 1080 and 1070 Only Run in 2-Card SLI MAX and New HB Bridge Not 1070 Compatible?

Looks like the most loaded of gaming enthusiasts aren’t going to be able to purchase a third graphics card any more, that’s if you want to upgrade to NVIDIA’s new GTX 1080 or 1070 graphics card’s that is. NVIDIA unveiled…

Watch Dogs – Ubisoft Clears Up PS4 & Xbox Resolution Mess

As you probably know (how could you not?), Sony made a rather large boo boo yesterday by incorrectly reporting Watch Dogs frame rate and resolution. Fortunately, Ubisoft has stepped in and clarified matters with some cold, hard facts. Posting  on…

Xbox One eSRAM “Not Complex, Just a Bottleneck”, Claims Developer

The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys…

Xbox One Insider Doubts 1080p/60fps – Not Enough Speed / Power

Pete Dodd, better known to many as FamousMortimer is a well known leaker and industry insider. Recently he has taken to Twitter, discussing subjects of the Xbox One’s performance and User Interface. He began, “I talked to so many devs who…

Is This Gen The Last With Local Compute? No Says Microsoft

The tech industry has predicted the death of consoles for several generations now, and it hasn’t happened. But with the surge of this newfangled cloud computing, many analysts have once again claimed we’ll not be seeing another Xbox with local…

Exclusive AMD Interview Part 2 – Mantle Performance, ROP & GPU, Steam Machines & More

A few days ago, I conducted the first part of my Interview with Robert Hallock, Technical Communications, Desktop Gaming & Graphics over at AMD. During this interview, we discussed topics such as GPU computing, the GCN (Graphic Core Next Architecture) and…

Exclusive AMD Interview – Discussing GCN Architecture, Compute Performance & The Future Part 1

AMD are one of the biggest forces in next generation gaming right now. AMD are producing the chips for the next generation consoles, the Playstation 4, Wii U and Xbox One. Additionally, the Radeon R9 290X is one of the…

Exclusive AMD Interview – Discussing GCN Architecture, Performance & The Future Part 1 Page 2

Let’s assume I’m a games developer and I’m in the middle of creating a game for the PS4. There are reports that Mantle is similar to the Playstation 4’s API. Since the PS4 uses the GCN technology, Is it relatively…

PS4 Vs Xbox One – GDDR5 Vs DDR3 Memory Latency

GDDR5 vs DDR3 Latency & Bandwidth. Since the Playstation 4’s and Xbox One’s specs were leaked on the internet (but of course, back then the systems were known as Orbis and Durango), there’s been much debate regarding the latency of…

Xbox 720 Durango – What are ‘Move Engines’

Xbox 720 Move Engines – How they Work The Xbox 720 hasn’t been formally announced yet, but we know that it’s coming – and soon. The 21st of May will mark the day that the next generation Xbox is shown…