The GPU market back in February last year was rocked by the arrival of Nvidia’s GeForce Titan using the Keplar GK110 architecture. The beast had 6GB of GDDR5 VRAM, and 14 of the 15 SMX’s enabled on the GK110 chip…

The GPU market back in February last year was rocked by the arrival of Nvidia’s GeForce Titan using the Keplar GK110 architecture. The beast had 6GB of GDDR5 VRAM, and 14 of the 15 SMX’s enabled on the GK110 chip…
The tech industry has predicted the death of consoles for several generations now, and it hasn’t happened. But with the surge of this newfangled cloud computing, many analysts have once again claimed we’ll not be seeing another Xbox with local…
A few days ago, I conducted the first part of my Interview with Robert Hallock, Technical Communications, Desktop Gaming & Graphics over at AMD. During this interview, we discussed topics such as GPU computing, the GCN (Graphic Core Next Architecture) and…
The Playstation 4 flexed its graphical prowess with the launch game: Killzone Shadow Fall; undoubtedly making for one of the most impressive graphical debuts of a console yet. As many know, launch titles with consoles are either rush jobs, or…
The Playstation 4”s AMD Jaguar CPU clock speed has yet to be officially confirmed by Sony, but there is recent evidence and rumors to suggest that the CPU is running at 1.8GHZ. Previously, based on comments from various developers and…
AMD are keen to point out the benefits for HUMA (Heterogeneous Unified Memory Access), and there has been recent comments that it is also present in Sony’s PlayStation 4 and Xbox One games consoles. There have been many questions raised as…