Xbox One SDK Leak Part 3 | Move Engines & Memory Bandwidth Performance | Tech Tribunal

With GDC 2015 fast approaching, it’s high time we got through the last major hardware parts of the Xbox One’s SDK leak. In this particular article, we’ll cover the DMA Move Engines and the remaining questions around the Xbox One’s…

Inside The Xbox One | AMD & Microsoft Developer Day Analysis & Breakdown | Tech Tribunal Part 1

There’s a good chance you’ve heard a lot about the insides of the Xbox One, but there’s much that’s still unclear regarding the CPU, eSRAM and its API. Microsoft have combined forces with AMD (who’re responsible for creating much of…

Xbox One GPU – Confirmed 10 Percent Performance Boost Thanks To Update | How It Works

An increase in the Xbox One’s GPU performance was recently mentioned on Twitter by Phil Spencer, but the original tweet provided little more than a tidbit of information. Microsoft have since provided much a needed insight to what the update means…

Xbox One’s eSRAM Performance Discussed by Wolfgang Engel

There’s much been made of the Xbox One’s specs, but despite the fact it’s giving up some GPU grunt to the Playstation 4, the largest criticism leveled at the console is likely at the eSRAM. The eSRAM is 32MB of…

Jargon Buster – Learn Your CPU From Your GPU & RAM From HUMA

Despite our best attempts to make our tech analysis and post-mortems as in-depth and easy to understand as possible, not everyone is aware of some of the basic terms and phrases that we throw about frequently. In this very article…

Xbox One Performance Boost with Kinect-less Systems?

Yesterday the internet got set ablaze as Microsoft announced to the world they were giving into customer demand and selling a version of the Xbox One without Kinect. However, there seems to be another side effect of this – without the…

Watch Dogs – Ubisoft Clears Up PS4 & Xbox Resolution Mess

As you probably know (how could you not?), Sony made a rather large boo boo yesterday by incorrectly reporting Watch Dogs frame rate and resolution. Fortunately, Ubisoft has stepped in and clarified matters with some cold, hard facts. Posting  on…

Xbox One eSRAM “Not Complex, Just a Bottleneck”, Claims Developer

The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys…

Xbox One Insider Doubts 1080p/60fps – Not Enough Speed / Power

Pete Dodd, better known to many as FamousMortimer is a well known leaker and industry insider. Recently he has taken to Twitter, discussing subjects of the Xbox One’s performance and User Interface. He began, “I talked to so many devs who…