Creating Indie Games On The Xbox One | Analysis Of Xbox Indie Scene At Developer Day 2014

Several years ago, Indie Game development for consoles was a rate thing, instead pushed primarily on the PC. But the release of Microsoft’s Xbox 360 went a long way to changing this, with one of the consoles launch titles being the rather…

Resolution & Frame Rate How They Work & Analysis On Impact in Games |Tech Tribunal

Since the Playstation 4 or Xbox One’s specs were leaked online both gamer’s and media have placed a lot of their focus on both the resolution a game runs at, along with its frame rate. Much of the the Xbox…

Battlefield Hardline Trailer Has Been Leaked

Just yesterday we reported that Electronic Art’s new Battlefield title, known as Battlefield Hardline was in development by Visceral Games. There was a bunch of different icons, images and other bits and pieces released in the leak. Since then, Electronic…

Xbox One eSRAM “Not Complex, Just a Bottleneck”, Claims Developer

The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys…

Lunar Software Interview – Clarifies PS4 Development of Routine

Lunar Software are a small team currently in the process of developing a sci-fi horror title by the name of ‘Routine’ for the PC. The team are hoping to release a PS4 port of the title and have recently conducted…