Rise of the Tomb Raider for the PC is the first title to officially use Nvidia’s VXAO (Voxel Ambient Occlusion) technology thanks to a spiffy new title update (which also added the touted DirectX 12 mode too). VXAO is considered…

Rise of the Tomb Raider for the PC is the first title to officially use Nvidia’s VXAO (Voxel Ambient Occlusion) technology thanks to a spiffy new title update (which also added the touted DirectX 12 mode too). VXAO is considered…
Just days ago Nvidia made the surprising announcement that it would be releasing parts of its GameWorks 3.1 SDK as open source code on GitHub and at the time a plethora of Physx technology had been uploaded. This move would…
Views regarding Nvidia’s GameWorks have been one of the more polarizing in the industry; with gamer’s and developers either praising the middlewears features and functionality, or cursing the softwares blackbox nature. But in a rather surprising move, Nvidia has decided…
Just yesterday we’d reported on an interview Forbes had with AMD’s Robert Hallock where he’d mentioned Nvidia’s GameWorks is harmful to the PC gaming marketplace as a whole. There were numerous reasons cited, including the lack of optimization on GPU’s…
Watch Dogs is available on both console and PC today, and the ‘normal’ thing to do with big releases is to update your graphics drivers as both AMD and Nvidia usually provide day one driver releases for big triple A…