The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys…

The Xbox One’s eSRAM has continued to be in the news since before even the consoles release, but for all of the wrong reasons. It’s often attributed to the systems lower performance “I don’t get this obsession with MS fanboys…
The GPU market back in February last year was rocked by the arrival of Nvidia’s GeForce Titan using the Keplar GK110 architecture. The beast had 6GB of GDDR5 VRAM, and 14 of the 15 SMX’s enabled on the GK110 chip…
Nvidia’s Geforce GTX 750 Ti has been in the news a lot recently. Not because there’s much excitement about a lower performance part, but because it signifies that the release of AMD’s Maxwell architecture is drawing near. There have been…
Now the Xbox One has seen a release in 13 territories around the world. Now people have torn the thing open, and explored just what makes the black box tick. While we have a reasonable idea exactly how the system ticks,…
GDDR5 vs DDR3 Latency & Bandwidth. Since the Playstation 4’s and Xbox One’s specs were leaked on the internet (but of course, back then the systems were known as Orbis and Durango), there’s been much debate regarding the latency of…