How Variable Rate Shading Changes Xbox & PC | The Huge Performance Impact of VRS & DX12 Ultimate

Next-generation consoles bring with them a myriad of improvements, an assortment of raw spec upgrades (such as more GPU grunt, additional RAM and such things), but new hardware features and optimization is just as important. The Xbox Series X and…

The Order 1886 Graphics Analysis & Frame Rate Testing

The Order 1886 serves as an impressive graphical debut for Ready at Dawn, proving not just their own technical abilities but also an exciting glimpse into the future of the ‘next generation’ of games. Despite the title being rather heavy…

Sniper Elite 3 Xbox One vs Playstation 4 Vs PC Graphics Comparison | Tech Tribunal

Let’s start things off with an apology – this is a little (okay, much) later than I’d intended. Unfortunately, the RGT team have been rather busy of late and so despite us having the raw captured footage, things slipped behind…

Watch Dogs Playstation 4 & Xbox One Frame Rate Analysis | Tech Tribunal

Let’s get this over and done with right off the bat, the frame rate of Watch Dogs for both next generation systems is pretty damn impressive considering the shear amount of explosions and chaos often clogging up the screen. While…

Tomb Raider: Definitive Edition Playstation 4 Vs PC Graphics Analysis

Tomb Raider Definitive Edition has now landed on the Playstation 4 and Xbox One, and there were questions from the beginning of just how much ‘different’ the next gen consoles would look compared to a high spec PC. I’ll say…

Assassin’s Creed 4 PC Vs Playstation 4 Head to Head Graphical Analysis

Now that the next generation consoles are released, let’s kick off our first graphic comparison and analysis with the next gen vs a high end PC. And what better way than to start our head to head battle than Ubisoft’s…