How Microsoft Achieved Xbox One Backwards Compatibility & Why Sony Struggle

Microsoft’s announcement they’d managed to get the Xbox One to run Xbox 360 code at E3 2015 scored them a lot of points, both from those present at the event and those watching at home. It’s an impressive achievement, considering…

Inside The Xbox One | AMD & Microsoft Developer Day Analysis & Breakdown | Tech Tribunal Part 1

There’s a good chance you’ve heard a lot about the insides of the Xbox One, but there’s much that’s still unclear regarding the CPU, eSRAM and its API. Microsoft have combined forces with AMD (who’re responsible for creating much of…

Xbox One Insider Doubts 1080p/60fps – Not Enough Speed / Power

Pete Dodd, better known to many as FamousMortimer is a well known leaker and industry insider. Recently he has taken to Twitter, discussing subjects of the Xbox One’s performance and User Interface. He began, “I talked to so many devs who…

Xbox One – The Hardware Specs and Architecture

Now the Xbox One has seen a release in 13 territories around the world. Now people have torn the thing open, and explored just what makes the black box tick. While we have a reasonable idea exactly how the system ticks,…

Durango CPU Architecture Analysis

In a recent article, I went into how the Durango’s Move Engines are going to function, and I’ve also gone into depth on several other articles about performances of the CPU vs desktop, but in this article we’ll be going…