Infamous Second Son Post-Mortem – Part 2 PS4 Performance, Compute & Particle System

In this second part of our post-mortem, we’ll take a look at how Sucker Punch Productions handles the GPGPU structure of the PS4, more detailed breakdowns of the games double buffering system and we get some confirmation on the memory…

The Order 1886 GDC 2014 Post-Mortem Part 1

With the PS4’s debut we’d seen a short and telling trailer of “The Order 1886”, at first glance the title looked to be some type of steam-punk horror title which was all it really took when combined with the gorgeous…

Nvidia GeForce 334.89 Drivers Released – Improves Performance 19%

Nvidia have released some new graphics drivers for their GeForce GPU, which will make this driver update 334.89. For opinions and a more in depth look into the patch notes, check out CrimsonRayne’s video, which you can find below. For…

Killzone 3 vs Killzone Shadow Fall Technology – PS3 Vs PS4 Analysis Part 1

The Playstation 4 flexed its graphical prowess with the launch game: Killzone Shadow Fall; undoubtedly making for one of the most impressive graphical debuts of a console yet. As many know, launch titles with consoles are either rush jobs, or…