Hair in computer games is notoriously hard to get ‘right’. Often, it’s too stiff, with very little animation involved. Also, generally there’s lack of detail and separation from the individual strands of hair. AMD have been looking to change that…

Hair in computer games is notoriously hard to get ‘right’. Often, it’s too stiff, with very little animation involved. Also, generally there’s lack of detail and separation from the individual strands of hair. AMD have been looking to change that…